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1. WTS - Hot - Focused Tengu pilot + BONUS - in Character Bazaar [original thread]
meh this character is really not worth 4 bil. I could make a 5m sp character in 2 months with the new implants. 1.9 bil b/o
- by Linden Dixon - at 2011.12.02 18:46:00
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2. New Ship Idea - in Player Features and Ideas Discussion [original thread]
why not make these tech III battleships and allow for a whole range of customisable options. I think the fleet options are great, but that could be just one option. You could have a strategic battleship skill. But then have a higher skill requir...
- by Linden Dixon - at 2009.09.18 09:03:00
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3. banking - in Player Features and Ideas Discussion [original thread]
Edited by: Linden Dixon on 07/09/2009 00:55:34 Originally by: Ikar Kaltin I think a better way to implement this would be to introduce a stock market, make it possible to buy shares in npc corporations and have the share price rise/fal...
- by Linden Dixon - at 2009.09.07 00:55:00
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4. The Salvage ***DEBATE*** Post - in Player Features and Ideas Discussion [original thread]
My suggestion is to make salvage areas (ancient battle-fields) available that can be scanned down like anomalies. Salvagers can then go here and "mine" wrecks. Then make salvaging another person's wreck a crime. Salvagers have their profession M...
- by Linden Dixon - at 2009.09.06 01:46:00
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5. Jovians - in Player Features and Ideas Discussion [original thread]
When I first played Eve in 2005 I was told by someone working for CCP (who wrote most of the backstory) that the Jove were going to be a race that you could "evolve" into. I don't know what that entailed, but whatever they've decided to scrap the...
- by Linden Dixon - at 2009.09.04 12:57:00
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6. Petition to Stop ISK Farmers Ninja Salvaging/Looting - in Player Features and Ideas Discussion [original thread]
Originally by: Reine Jacotey Originally by: Washell Olivaw What you are seeing is young starting players who asked: What does one do for money? And got the answer: probe and salvage in a kestrel. There are still a lot of guides flo...
- by Linden Dixon - at 2009.09.04 10:37:00
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7. Siege Launchers - in Player Features and Ideas Discussion [original thread]
You can see how useless siege launchers are by looking at their current price. The extra DPS over Cruises they give out is negated by the fact you have to fit a smaller tank due to their increased CPU usage. Siege Launchers are only really usefu...
- by Linden Dixon - at 2009.09.04 09:45:00
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8. Siege Battleships (TII) with design Ideas (pictures) ! - in Player Features and Ideas Discussion [original thread]
Edited by: Linden Dixon on 04/09/2009 09:30:21 Why not just have TIII BS's that can hold dread-sized weapons but without the siege module? They would be slow as hell, and have decent tanks. Their DPS would be lower than a standard BS, but th...
- by Linden Dixon - at 2009.09.04 09:30:00
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9. Petition to Stop ISK Farmers Ninja Salvaging/Looting - in Player Features and Ideas Discussion [original thread]
Originally by: ServantOfMask Edited by: ServantOfMask on 04/09/2009 08:16:39 ok FIXED! solutions: 1) dont play during chinese prime 2) find a different system to mission in 3) salvage faster than they do 4) SHOOT THEM when they steal ...
- by Linden Dixon - at 2009.09.04 08:30:00
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10. Petition to Stop ISK Farmers Ninja Salvaging/Looting - in Player Features and Ideas Discussion [original thread]
Originally by: Tulisin Dragonflame This is totally bass-ackwards. ISK farmers who create a real-life income based on in-game earnings will always seek to maximize profit over fun. Random actual players will try to do fun stuff, even if tha...
- by Linden Dixon - at 2009.09.04 08:01:00
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11. Petition to Stop ISK Farmers Ninja Salvaging/Looting - in Player Features and Ideas Discussion [original thread]
Edited by: Linden Dixon on 04/09/2009 07:32:49 Please reply to this post if you would like CCP to make the following changes to the rules to help get rid of Chinese ISK farmers exploiting the game: - Trial accounts cannot salvage other people...
- by Linden Dixon - at 2009.09.04 07:24:00
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12. Im pretty new to this game and heres what I found so far - in Crime and Punishment [original thread]
Just listen to the hate you've created! Some of the people who write on these forums love to flame people because: 1) They don't have girlfriends/boyfriends 2) They don't have friends 3) They aren't cool 4) They're not flying in a spaceship 5) I...
- by Linden Dixon - at 2008.03.03 12:14:00
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13. Boot.ini problems - in EVE General Discussion [original thread]
Edited by: Linden Dixon on 06/12/2007 17:26:42 Their biggest real issue is that they can't contact people with this problem, as if your computer breaks, then you can't read emails/forums. I think the people on here represent a tiny minority of...
- by Linden Dixon - at 2007.12.06 17:25:00
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14. Guide to using game time codes - GTCs - in EVE New Citizens Q&A [original thread]
It is annoying... I work in another country from where I got my credit card, and most of them won't sell me time-code because I have to "go home" before I'm legit. I got mine from ebay in the end. They did call after about 5 mins to check, which ...
- by Linden Dixon - at 2007.11.26 15:09:00
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15. Ship destroyed due to lag - in EVE New Citizens Q&A [original thread]
Originally by: Shanur Dude, you forgot rule #1 of playing EVE: Never ever fly anything you can not afford to replace. Ever. Seriously! I know in hind-sight it was stupid, but I wanted to finish the mission off quickly that I starte...
- by Linden Dixon - at 2007.11.26 14:49:00
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16. What is the reason that we only can train 1 char at a time? - in EVE New Citizens Q&A [original thread]
CCP claim that it's to stop people "farming" characters. Which is the same reason they quote when people ask why you can't queue skill training. Farming is where you build a character just to sell them on. It basically is just a money thing thou...
- by Linden Dixon - at 2007.11.25 11:08:00
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17. pirate target locking - in EVE New Citizens Q&A [original thread]
you can fire at as many targets as you have guns/launchers. Basically if you have 2 guns, select the first target, and fire your first gun, then select the 2nd target and fire your other weapon. You can of course only orbit on target at a time, b...
- by Linden Dixon - at 2007.11.25 10:24:00
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18. Ship destroyed due to lag - in EVE New Citizens Q&A [original thread]
Well they said "sorry not our fault for my Raven"... which was a bit of a bummer. So I used my only other ship, which is a faction fitted Navy Raven, worth over 2billion with all the stuff... and the same god damn thing happened again... It wou...
- by Linden Dixon - at 2007.11.25 10:19:00
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19. Faction Immunity Shield Hardener - in Ships and Modules [original thread]
It improves all the resistances a bit, rather than just one of them a lot.
- by Linden Dixon - at 2007.11.22 18:27:00
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20. close range defences for larger ships - currently not so good - in Ships and Modules [original thread]
Think STAR WARS!!! The Death Star could blow up a planet, but got weaseled by an X-Wing. Mr Death Star is good at blowing big stuff up, but has to reply upon Mr Darth Vader and his friends to keep the small fighters away. Mr Battleship doesn't hav...
- by Linden Dixon - at 2007.11.22 18:24:00
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